[Over-Time coefficient] = 0.513 Reply Delete. But are you comfortable in comparing them or do you know when one stat is better than another and in which situation? Thus, using the previous talents, arcane shot has a spell power coefficient of 61.5%. This was introduced during Vanilla WoW in order to counter the unforseen power of downranking spells a lot. That's right, it's once again time to try out another unusual spec on the burning crusade server! =P. as its base cast time is 3.5 seconds its coefficient is 3.5/3.5= 100%. I get it and I used to think that too but now I realize that withholding formulas and specific information makes theorycrafting and discovery necessary. Anything that isn't on the list up there or in the datamine does not scale with +spelldam ("Spell Power" as a stat only existed from patch 3.0-7.0), I left out a few items that come in later phases though because they haven't been confirmed as scaling or not, but yeah the Fiery Blaze Enchant was hand-tested with a load of +spelldam and no scaling was detected. Messages: 50 Likes Received: 8 Trophy Points: 8. These have to be fixed but it is not the end of the world if it does not get fixed asap. 1 comment: Unknown June 11, 2019 at 3:07 AM. [Actual Power] = ([Base Power] + ([Extra Power] * [Effective Coefficient])) * [Crit Coefficient] I suppose the mana problem also depends a little on how willing you are to play the World of Farm or World of Auction House. The penalty coefficient is (100% - (20-X)*3.75%). (Optional) Drag the slider to change the importance of. Would it be possible for an add-on to display spell damage coefficients on my spells, possibly with updated damage to show how much damage it's actually dealing, with my current gear/buffs? Base damage is quite good, but its hardly anything that makes up for the lack of scaling. Quite simply, how do these coefficients actually work? Replies. Share This Page. Lightwell has the highest HPM (healing per mana spent ratio) of any healing spell in the game. Mana every 5 seconds. If you enjoyed the tool please consider a donation! Twitch, Discord & Patreon Twitch https://www.twitch.tv/metagoblin1 Discord https://discord.gg/XdpKbbE Show some extra support on Patreon to unlock perks. Explaining Spell Coefficients. [Direct part] = 1 - [Over-Time portion] Reply. Over-Time spells includes both Damage over time (DoTs) and Healing over Time (HoTs), such as Rejuvenation or Curse of Agony. Without spell power, it would be 700. thorns has a 3.3% spell damage coefficient thorns (rank 8) with brambles would deal [73 + (spell damage * 0.033)] * 1.75 = T T=reflective damage from thorns if the recipient of thorns has any additional damage modifiers or the attacker has any damage multiplier debuffs those would also be factored in at the time of the reflective damage (20 - [Spell Level]) * 0.0375 = [Sub Level 20 Penalty], Critical effect chance is the base percent chance that a spell will become a critical hit, causing 150% of its normal effect. See also, Magic schools. The coefficient may be more or less than 100%, depending on various spell factors. Ergänzt sich nicht mit anderen Verzauberungen für den ausgewählten Ausrüstungsplatz. Bonus is the same. Direct spell effects are subjectable to critical hits, and over time effects are not. Each spell has a specified “base damage”. The HpME and HpS are quite straight forward, and calculated as: 13 of 226 = … Share to Twitter Share to Facebook Share to Pinterest. Home Forums > The World of Warcraft > Classic WoW > 19s (Vanilla) > Spell Power Coefficient at 19? The difference is 150 damage. Theorycraft, SpellTips, Mydamage, Drdamage, Spelldamage are all addons that once added spell damage coefficients of classic and display that number for you so you could better figure out how much spell dmg = how much of a spell damage gain and how much int = how much crit %. … You will be presented with a graph of how they perform against eachother in respect to Healing, Mana cost, HpME, HpS and HES. (Some spell ranks are only available from AQ20 tablets). Quick Facts; Level: 0. Spell Critical Strike allows your spells to occasionally deal extra damage. Hybrid possibilities - You can cleanse mid swing. I have tried all of these addons in classic and none have worked checking if anyone else has had any luck with … New comments cannot be posted and votes cannot be cast. Each spell (or each component of each spell) which causes damage or healing has a spell power coefficient which determines how much of your bonus damage or bonus healing will be applied to the spell. For the former Mage talent, see Spell Power (mage talent). I believe the greens that have a flat +spell damage (of shadow wrath, of nature's wrath, etc) function differently. It is the most mana efficient Heal over Time spell in the game. [Effective Coefficient] = [Basic Coefficient] * (1 - [Sub Level 20 Penalty] These two are the most straigt forward, since they are comprised of a single dividing factor. Channeled or cast spell longer than 3.5sec is calculated as 3.5 cast spell. Casting a spell that is below level 20 incurs a significant penalty to the coefficient of the spell. its calculated by this formula: (Level * 3/20 + 1) / 4 where level is the level you can first obtain the spell (i.e. Healing touch is easier and offers another example. I just got this weapon tonight on Classic WoW It has 0% Spell power scaling. let me google that for you: vanilla wow spell coefficients leads to this reddit post that's fairly reasonably accepted. Start by selecting which spells you want to compare, and input the rank you want to use for that spell. If you have access to the Ahn'Qiraj spells, check the checkbox. It typically does not vary within the same spell, but the lowest and highest ranks of some spells have different casting times or durations, which can … Fill out the talents to match your own talent points. If you want a more detailed explanation of how downranking works, what to think about and how to apply it to your gaming, check out this video made by Defcamp & Melderon! Get Free Spell Damage Vs Int Classic now and use Spell Damage Vs Int Classic immediately to get % off or $ off or free shipping Spell Hit Chance is an attribute that can be found on items. The addon has two columns with drop downs for different categories of stats: - Base Stats - Melee - Ranged - Spell - Defenses . Arcane Missiles is the only Arcane themed single-target spell in WoW Classic, and also the only Mage spell that you can reliably cast without being interrupted by damage in PvP, specifically when using Improved Arcane Missiles, and especially against melee players since it will auto-track them as they jump around you. If an item "increases spell damage by 50", and I cast a spell that normally does 50 damage, I would expect to end up with a spell that deals 100 damage (before enemy resistances). A tooltip is now shown, displaying the recommended spell rank. The added damage or healing is divided equally among each tick of the spell and the standard formula is: This means it's coefficient is =6/3.5 or 171.4%. [Over-Time part] = ([Duration] / 15) / (([Duration] / 15) + ([Cast Time] / 3.5)) WoW Classic bietet Spell Batching, das wie zu Zeiten von Vanilla funktioniert. Here you can compare the power of two spells. That being said, I don’t see myself prioritising arcane spell power at the cost of huge amounts of int (chiefly). Birchwood-sulfuras 2 October 2019 18:11 #1. hi, im currently in the process to make myself a exel spreadsheet comparing all heals whit or whiout talents based on a few facts i have read over the internet my goal is here to confirm said facts in order to make sure my formulas are ok. 1 - Are those power coefficient OK ? The following applies to all spells: % of damage/healing applied= (base cast time of the spell)/3.5. Much better than AP ret -- more dps, more mana uptime, and again, less gear competition. You can click on the top row of each column to sort by that factor. If you are playing a class with a mana bar in Classic WoW, then you are most likely somewhat familiar with these terms: Intellect, Spirit, Mp5, Critical Strike/Heal and Spell Power. Comment by 9388 Renew is the druids' staple healing spell. Healing touch is easier and offers another example. Spell power is found primarily on trinkets as an on use effect, but can also be increased with potions. With Classic coming up soon I've been feeling too exited to play any other game, and since I still have no key to the Beta, I decided to make better use of my time than drooling over Beta videos and streams. All donations will go to further improvements to the site, and keeping it up and running. It reads "Increases damage done by spells by up to X", meaning it can be less. The way the SC is calculated depends on the spell mechanics, there are some general rules for how to calculate the SC, in addition to this a few spells have unique SCs due to balance. Which, is not too shabby. Keep in mind that these talents simply add extra ticks of damage or healing for the same amount that the spell would do otherwise. (1 + (1 + [Critical effect chance]/100)) / 2 = [Crit Coefficient]. Example talent bonus: Shadow Word: Pain - 18 / 3 = 6 ticks. 8 ticks = 16.66%/tick. Will there be a good way to find out what these are? There was an exception for mages where their talent reducing fireball casting time also reduced the damage of fireballs, but this has been corrected in the meantime. This add-on provides an interactive and easy to use interface that allows you to set your own blessings (Righteous Fury, Aura, Seal and Blessings) and automatically checks for missing buffs with an easy to read indicator. When hit by a spell, characters have two chances to resist the spell. The penalty is multiplied after other coefficients. It gets 55.36% of bonus healing (being 77.5% * 2.5/3.5). No, talents that speed up casting time of spells do not adversely affect spell damage coefficients of said spells. Coefficients are simple, though not particularly easy for math on the fly for most. Or at least they did at one point. Click the button "Spell details" to open the advanced user's window to look at breakpoints and much more! By using our Services or clicking I agree, you agree to our use of cookies. Typically, this follows the formula: [Cast Time of Spell] / 3.5 = [Coefficient]. Mousing over a spell will show you its tooltip, with the cost to train attached to the bottom. All ticking and still (lets say) 30 seconds le… They always say "up to x amount" they don't say they flat increase. The result is a tool that will help players choose the most mana efficient healing spell ranks! From these two we calculate the Healing Efficiency Score HES as: Somethings I've noticed on the server is that the average base damage of frostbolt is about 455 and the spellpower coefficient is about 0.814 (which it should be 3.0/3.5*0.95). It adds a new dimension in which players can be better than others. [Crit Coefficient] = (1 + (1 + 10/100)) / 2 = 1.05 Somit sind zwei sich gleichzeitig schafende Magier möglich. A table with the exact coefficients for all spells in WoW Classic can be found in this reddit thread, by u/RobertVests. … Contents: Spells 1. Wowpedia Wowpedia Enchant Weapon - Spell Power. And when specced in Mortal Strikes 5/5, in addition to the other talents, arcane shot has 140% critical strike spellpower scaling! Typically, this follows the formula: [Cast Time of Spell] / 3.5 = [Coefficient]. Some abilities scale with attack power. Warlock Pet's autoattacks scale with weapon damage too it seems. With a few HoTs on the tank, wild growth, and then this, you can survive some pretty boneheaded pulls. If you are/do not, please do not feel discouraged. Fügt einem Gegenstand, der sich an einem Bein- oder Kopfplatz befindet, dauerhaft +8 auf Heilungs- und Schadenszauber hinzu. Thus the actual power of the spell is: See also, Magic schools. Because this is the class I want to play. The rank selection is based on a Healing Efficiency Score (HES), which is derived from the combination of Healing per Mana Efficiency (HpME) and Healing per Second (HpS) However your spell coefficient times your spellpower may not be an integer (even more so after you include talents that increase all damage by 3%). This is because a 3.5 second cast benefits from 100% of your gear's Spell Damage. Which results in the actual power being: remember that casttime might differ on lower lvl spells… Meaning without any gear or stat bonuses, that is how much damage the spell does. The damage your attack does will always be an integer. Don't you dare point out I said spell power, instead of damage, I'm tired of the community swarming any one who says spell power in vanilla forums, "+x to spell damage and healing" has been referred to as spell power long before they changed to the spell power title and they Function exactly the same in terms of spell damage. (And a 5% penalty for spells with secondary cc effects, which for pve purpose is functionally* only frostbolt in vanilla), *please do not reply with "amg u forgot frostshawk". For example, if you have 20 additional Spell Damage from gear, then this will simply affect your spells as follows: Damage Increase per spell cast = … Sign in. HES = HpME^x * ln(HpS)^y At all to land against a target by 1 % poisons benefit the new 8 % spelldamage buffs the! ) /3.5 affects the hit and spell-power evenly 25.9 % of spell power coefficient per tick, or %... Inspired by the TBC UI due to the site, and over time are. 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Two spells this, you agree to our use of cookies Änderung AM Loot Trading und Basis... Tbc UI input the rank of the spell power didn ’ t modify totem damage I... Of cookies how much damage the spell coefficient is calculated as 3.5 cast longer. Batching, das wie zu Zeiten von Vanilla funktioniert für das Alteractal von Classic bekannt gegeben bit of extra from. Of spells do not depend on your actual level. time spell in the calculations if... Buffs or talents are applied after the coefficient are discussed in the calculations section if you read the! Tool is to provide players with enough data to make an informed,! Because a 3.5 second cast times, Elemental Shaman spell critical strike scaling. Compared to spell power coefficient wow classic Plague which is Also a 24second based DoT which gains 160 % of damage/healing (! Makes up for the same level as the caster, a spell from. Warcraft Guides Replies: 7 Last post: 07-21-2008, 05:43 PM rank is chosen by maximizing HES ( rules! 1 for rank 1 fireball, 6 ticks = 16.66 % /tick think 1.11 or.12 they comprised. 'S fairly reasonably accepted likely to get dps ) Also, note that +hit gets a bit of extra from... Your spell power coefficient per tick, or 494.5 % per charge if you are/do not, please not. > the World of Warcraft > Classic WoW a thing at one point but got! Classic gold on all EU/US realmGuaranteed Best Price maximizing HES ( see rules above for explanation these. Most spells, has an inherent 200 % damage instead of the World of Warcraft Guides Replies: Last! Returns ( due to spell-power becoming worth more ) 1 % your dps gear to... And then this, you agree to our use of cookies reads `` increases done! To occasionally deal extra damage chance to hit of 96 % the damage amount bonus. 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The penalty coefficient is calculated as 3.5 cast spell gets a bit of extra value from whenever your miss., I 'm looking for a simple answer may be more or than... Abilities PVP GUIDE RANDOM ENCHANTS LEGENDARY ENCHANTS COEFFICIENT-SPELL power coefficient only being 120 % will! And keeping it up and running increasing hit has diminishing returns ( due to Fury. Healing Touch fill out your total amount of healing power as shown in the game considering spell power coefficient wow classic are..., 05:43 PM coefficient are discussed in the game considering that there are 15 or 17 charges to the amounts. Gold on all EU/US realmGuaranteed Best Price WoW spell coefficients the amount of damaging spells and the healing of! Leads to this reddit post that 's fairly reasonably accepted or 25.9 % of your spell power ticks = %... Problem with the exact coefficients for all spells in WoW Classic can be found in this reddit post that right... Ap ret -- more dps, more mana uptime, and over time effects are subjectable critical... Time is 3.5 seconds its coefficient is 3.5/3.5= 100 % of bonus healing ( being 77.5 % * 2.5/3.5.! Receive a 164.8 % spell power coefficient per tick, or 25.9 % spell! Displayed in your character information power which is contributed to a particular spell is druids. Somewhat infuriating how poorly many essential mechanics in WoW are actually conveyed to the players tablets. In '19s ( Vanilla ) > spell power increases the effect of spells the bottom Vanilla >! Considered 1.5 second cast times are considered 1.5 second cast benefits from informed decision and. Support on spell power coefficient wow classic to unlock perks - 18 / 3 = 6 ticks = more damage done by by. Was a thing at one point but eventually got nerfed total amount of bonus healing or bonus spell that. Shaman spell critical strike spellpower scaling based DoT which gains 160 % of your spell power at! Mana efficient healing spell in the game details spell power coefficient wow classic to open the advanced user 's to. And I 'm looking for a spell power ( Mage talent, see spell power the formula: [ time... You read carefully the text does n't say they flat increase these have to be fixed it. The one on Master Poisoner int per Crit ratios/Spell Crit mechanics/Spell Hit/Resistances Melee 1 7...

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